"Counter-Strike"
{
	"de_dust"
	{
		"map"		"de_dust"
		"material"	"vgui/chapters/de_dust"
		"credits"	"Valve"
	}
	
	"cs_office"
	{
		"map"		"cs_office"
		"material"	"vgui/chapters/cs_office"
		"credits"	"Turtle Rock"
	}
	"cs_havana"
	{
		"map"		"cs_havana"
		"material"	"vgui/chapters/cs_havana"
		"credits"	"Valve"
	}
	"cs_italy"
	{
		"map"		"cs_italy"
		"material"	"vgui/chapters/cs_italy"
		"credits"	"Valve"
	}
	"de_aztec"
	{
		"map"		"de_aztec"
		"material"	"vgui/chapters/de_aztec"
		"credits"	"Valve (narby!!)"
	}
	"de_cbble"
	{
		"map"		"de_cbble"
		"material"	"vgui/chapters/de_cbble"
		"credits"	"Valve"
	}
	"de_chateau"
	{
		"map"		"de_chateau"
		"material"	"vgui/chapters/de_chateau"
		"credits"	"Valve"
	}
	"de_piranesi"
	{
		"map"		"de_piranesi"
		"material"	"vgui/chapters/de_piranesi"
		"credits"	"Valve"
	}
	"de_prodigy"
	{
		"map"		"de_prodigy"
		"material"	"vgui/chapters/de_prodigy"
		"credits"	"Turtle Rock"
	}
	"de_tides"
	{
		"map"		"de_tides"
		"material"	"vgui/chapters/de_tides"
		"credits"	"Turtle Rock"
	}
	"de_train"
	{
		"map"		"de_train"
		"material"	"vgui/chapters/de_train"
		"credits"	"Turtle Rock"
	}
	"de_inferno"
	{
		"map"		"de_inferno"
		"material"	"vgui/chapters/de_inferno"
		"credits"	"Turtle Rock (Narby!!)"
	}
	"de_port"
	{
		"map"		"de_port"
		"material"	"vgui/chapters/de_port"
		"credits"	"Valve"
	}
}